Loading...
26
2 years ago

For day 544 of coding; I've tried to implement a collision code, but I'll need to adjust the code later due to some problems




1 comment

Loading...

Next up

I think my favorite bat would be Golbat because I like the gen 1 sprite, and was also one of my first shiny Pokémon that I've caught

#BatDay

This is my piece for SproutFight2026 of ArtFight

The prompt is Sunshine with the Macarons palette

For day 1202 of coding, I am working on having a push state for the player. I don't have anything to show yet unfortunately

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

For day 1201 of coding; I tried having the speed change done elsewhere; but it didn't work so well

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not

For day 1199 of coding, I've applied the code to the horizontal movement. I may have to adjust one of the timers due to this funny pushing bit

@protoriastudios is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios and their game Skyfear before the quest ends on April 28 and you'll get Coins!

For day 1198 of coding, I think I've figured out how to make the pushing smoother