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26
2 years ago

For day 544 of coding; I've tried to implement a collision code, but I'll need to adjust the code later due to some problems




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For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

For day 1198 of coding, I think I've figured out how to make the pushing smoother

For day 1199 of coding, I've applied the code to the horizontal movement. I may have to adjust one of the timers due to this funny pushing bit

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1200 of coding, I'm working on a good method of having the push speed be slower. I think I'm on to something, but this looks pretty funny

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

My game in 50 seconds #indiedev #Gamedev #steam

This is my piece for SproutFight2026 of ArtFight

The prompt is Sunshine with the Macarons palette