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27
2 years ago

For day 545 of coding, I have improved the collision between the player and object. It's still a bit buggy at the moment




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For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet

For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

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For day 1144 of coding, I've set the player sprite to flash in and out during the time of invulnerability. It's not great, but it can serve as a base for something better

For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

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For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop