
For day 552 of coding, the ricocheting objects now have basic collision with the player. There is some work that needs to be done as some interesting things will happen based on how the collision happened
Next up
For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts
Oh, and a cow
For day 1237 of coding, the animals now turn at random intervals
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1235 of coding, I have placed a cow, a chicken, and a duck at the lake
Sprites are by @SubterraneanExhibit ![]()
For day 1243 of coding, I have put in @subterraneanexhibit
's Spikeye. They will look up as when the player approaches
For day 1238 of coding, I gave the animals some depth sorting
More jigglier than ever, can you tell which one is the new one?
For day 1239 of coding, @subterraneanexhibit
has provided another dragon to join in
. This one looks pretty cute












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