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18
1 year ago

For day 552 of coding, the ricocheting objects now have basic collision with the player. There is some work that needs to be done as some interesting things will happen based on how the collision happened




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For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

For day 906, I've been looking into shaders more and leaned how to invert colors

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

For day 912 of coding, you can now cycle between both options in the pause menu

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later