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26
1 year ago

For day 554 of coding, I have changed the room placement method to adhere to a grid

#gamedev #gamedeveloper #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2 #gamemaker #gamemaking




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For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before

For day 996 of coding, I figured out how to change the camera zoom in-game

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

Yooka-Replaylee is Coming Soon!

Its packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover.

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For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.

Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!

Wishlist on Steam: https://bit.ly/YookaReplayleeSteam

For day 992 of coding, I'm making progress on the camera adjustment

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet