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21
1 year ago

For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped




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For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further

I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

A #Witch rides within the moonlit sky

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

For day 1033 of coding, the exit detector is now working properly

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances