
For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped
Next up
I made Huggy Wuggy a #CreppyClown now
For day 1011 of coding, I've added in the x and y position of the camera. It could be useful when troubleshooting
@BeyondThePixels is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!
Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196
Follow them before the quest ends on October 21 and you'll get Coins!
A #Mummy wanders blindly into the scene
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1015, I had another go at scroll speed adjustment based on zoom level with some new knowledge. It looks better this time
For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good
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