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25
1 year ago

For day 564 of coding, the player's dash can now move based on the player's current direction




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For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

My game in 50 seconds #indiedev #Gamedev #steam

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show