
For day 568 of coding, I made text that will appear when any of the arrow or shift keys are pressed. For some reason; the shift key, up key, and either left or right doesn't work together
Shift works completely fine with the WASD keys
Next up
For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural
For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not
For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility
For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now
For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
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