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15
1 year ago

For day 569 of coding, I redesigned the button press indicators to be more readable and clear to which buttons are being pressed




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For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

My game in 50 seconds #indiedev #Gamedev #steam

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work