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15
11 months ago

For day 569 of coding, I redesigned the button press indicators to be more readable and clear to which buttons are being pressed




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For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

For day 912 of coding, you can now cycle between both options in the pause menu

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu