
For day 570 of coding, I have placed information of the players horizontal and vertical speed on screen for debug purposes
Next up
For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do
For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code
For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening
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For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions
For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird
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For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does












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