Next up
I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow
My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)
What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
WIP on a new snowy biome for my co-op roguelite arena, tried a dim terrain just so one can still see hazards
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