Next up
Day 10! Some progress on level 2 (Castle) and a new enemy model! Needs animations and some other stuff
Day 9! Most of the first level is done, including music, story and SFX! Made some sprites for level 2, I'll reutilize some of the behaviors from the first group of enemies tho,
Day 7! Busy with life today, so no big update... made some adjustments and that's it! Tomorrow I'll model the first boss and I'll post then! Hope you all had a nice weekend!
New Banner!
Day 6! Added archers that shoot straight, up and down! Added torchman that walks around too! Also 30 meats = 1 life! Made progress on the map too!
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hover cargo machine model, it will drop the first boss on stage, not sure if I should keep using this texture for all machines tho I might update it later
Day 5 For NES Jam 2026! Now with hud! This capture is from the intro, where we become a werewolf :o an x number of meats will give 1 life, and players will have 10 minutes to finish! Thinking if I should make it really hard like old nes games lol
Man, i like TADC Models by Malik Radwan
VER 0.3 Performance is great!! Can keep up with it! Too depressed to remember everything I did tho trust me I did a lot
















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