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Curse of the Wolf landed 15th in the NES jam 2026! Not many ratings tho but I still feel it reflects the game well lol games above mine are waaay more complex :o mine was more wolf run and kill :v
design to 3D wip (no armature still, so it's not posing) hair looks great in this angle but it doesn't look that good from the side! Tried making it chunkier too but it doesn't looks as menacing as I need I'll keep workin on it
from 2d drawn design to low poly 3d model:
New Banner!
Day 9! Most of the first level is done, including music, story and SFX! Made some sprites for level 2, I'll reutilize some of the behaviors from the first group of enemies tho,
her
Day 5 For NES Jam 2026! Now with hud! This capture is from the intro, where we become a werewolf :o an x number of meats will give 1 life, and players will have 10 minutes to finish! Thinking if I should make it really hard like old nes games lol
bro doesn't even care (working on dialog stuff today, I don't even know how to implement this lol but I have an idea)
Man, i like TADC Models by Malik Radwan
Day 11! Main menu is done and working! Need to test it with a more popular controller, looks like gdevelop doesn't really like my SN30pro... so annoying, but I have a PS4 controller I only need to go get it :v














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