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From a concept inspired by Brueghel's Tower of Babel to final in-game model.... it's a long way from start to finish, but the joy of progress feels infinitely longer. #3Dmodeling #unreal #gameart
Next up
From Paper to Screen - Key Art is fundamental to establish your vision, so don't forget where you started!
Nothing feels better when you see your vision come to life -- Here's a progress update to show you the power of finding your game's ideal color palette #screenshotsaturday #indie #indiedev #indiegame #gamedev #Unreal #dev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Texturing is extra hard if your art was drawn and painted on paper before -- but as you can see, it's worth it!
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
For our game, we decided to use traditional materials like watercolors to give it an unique and charming look!
Our opening scene for Flawless Abbey - where we started and how it's going. What do you think? #gamedev #indie #indiegame #indiegamedev #gameart #Unreal
It's musical behind-the-scenes fun fact time! One of the main inspirations for Flawless Abbey's soundtrack was the the heartfelt music by Pyotr Ilyich Tchaikovsky - like the extraordinary pieces The Swan Like and Sleeping Beauty #indie #gamemusic #unreal
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