Game
FNaF: A Cat & Mouse
1 year ago

Full release (soon™)


Yes, I have indeed not abandoned this game since the Halloween release, far from it!

The first real build of the game isn't finished, but since the awful Halloween release I've:

  • Experimented with porting the game to Unreal (bad idea)

  • Added a settings screen along with graphical options for lowend users

  • Added a phone call system and wrote the dialogue, as well as a bunch more of the lore

  • Added a proper AI system

  • Added a progression system for the night

  • Fixed a truck load of things

  • Worked more on the audio and visuals to bring more polish to this game

Still, loads of things to do! I'll try to post devlogs more frequently.



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Devlog 1

Free-roam title screen & more!

Tom model improvements

Stylized Foxy!

Animation and general visual updates

The Spider (and small additions)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿