Game
FNaF: A Cat & Mouse
4 months ago

Full release (soon™)


Yes, I have indeed not abandoned this game since the Halloween release, far from it!

The first real build of the game isn't finished, but since the awful Halloween release I've:

  • Experimented with porting the game to Unreal (bad idea)

  • Added a settings screen along with graphical options for lowend users

  • Added a phone call system and wrote the dialogue, as well as a bunch more of the lore

  • Added a proper AI system

  • Added a progression system for the night

  • Fixed a truck load of things

  • Worked more on the audio and visuals to bring more polish to this game

Still, loads of things to do! I'll try to post devlogs more frequently.



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Animation and general visual updates

Devlog 1

Tom model improvements

Free-roam title screen & more!

The Spider (and small additions)

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!