Game
Petrichor
2 years ago

Full rough draft of the new script is COMPLETE!!

Final draft next, and then revisions to that, and then assets work can BEGIN :D




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so anyway i ditched gitlab

outertale, petrichor, and any other code projects i make will now be hosted on:

drumroll please...

...

GIT GUD

https://gitgud.io/spacey432

so tired of all the AI integration bullshit, no self-respecting developer even wants this

PETRICHOR - DEVLOG (JULY)

Finally got some more stuff I can show and tell about!! And a new song and some sound effects! The next demo looms ever closer...

(read the article for FULL devlog)

Overall, the next demo is ~97% done!

PETRICHOR - DEVLOG (MAY)

It's may! April showers bring may flowers, as they say. Here comes the devlog.

Highlights:

- New OSTs!

- New room preview!

- Storyteller 2 is published!

Overall, the next demo is about ~92% done.

Read article for the full devlog!

Want me to make a song for your video, indie game or other project? 2 comm slots open for April!

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

Just thought I'd share this, it is the arrangement of "The Golden Platform (Reprise)" a very heavily worked on track for Petrichor. You can listen to it here:

https://cryblik.bandcamp.com/track/the-golden-platform-reprise

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Here at mavis & co we take development very seriously

Comms open, 2 slots available this month!

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample: