That being said it's RNG based due to Daisy and Donald because if someone enters at the same time as Daisy/Donald then your fucked because they take their sweet ass time leaving lmao (which is why I wasn't able to beat night 4). Another thing is that it kinda sucks that everyone acts the same aside from the ducks, which again can lead to unfair deaths if your unlucky enough but at least the animation of them leaving and entering the office is cool. A small thing to mention is the pirate caverns and the "mash space bar" part, if you die to any of the special events, you have to go back to the start of that night (night 3 and night 5), that is dog water because of what I've said before. Oh and the ending is ass, imagine going through Nicchi's lost ones timeline (the 2nd not the first) and this is the final game you have to play because they thought "you know what? fuck it lets make it canon" like what
. The monsters themselves are awesome and I love the look of what the island has become but the only thing holding this game is RNG, the special events being cruel and the fact that it's canon ending to the Nicchi lost ones is this game (because the ending is buns). Have a good one.

Fun fact: this is one of a few games that has intimidated me for a long time due to how unnerving it is, the sounds, the menu music and the aesthetics make this game off putting (a good thing lol).
Next up
the dead walk
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
I worked so hard to get all four of them to the end safely, but then...
Regional Bulbasaur. #Pokemon
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM













2 comments