Gaining Progress on my Developer Journey... - https://gamejolt.com/p/i-made-a-functional-joystick-crouch-and-camera-movement-finally-m6a48msu
Next up
Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
Recently I Took a break from the Mobile Ports puzzle making, it's been stressful and little progress was made.
During the Break, I made scrutiny of the original 2.0. & After some careful tracings and decisions, V1.0 will have a new and more accurate map.
I am reworking the map again, the older ones were tilted.
Here is how i plan to conquer this proj:
1 - Rework map and props
2 - Player control
3 - Start work on doors
4 - Make some objects/events
5 - Granny AI
6 - Release an early access
wish me luck
Don't let him catch you...
(Work in progress) Game planning to come this halloween!
Content Removed (11/10/24)
_
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...
This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too
Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...
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