Next up
Cyclebreaker...
New Update coming in Mid-Spring, with 5 different new endings and many improvements.
Okay finee I'll do it :3
It's gonna take a few months to work on though, Great things take time to grow, and make.
It's been a while, I know...
I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM
"Our last hope."
More Progress of views on the City Remodel. I blurred them to not reveal too much but to give you an idea on how its going so far.
Enemies can't see you from behind anymore.
Now we can sneak around!
And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.
"Through ghostly halls and trains I'll ride... Nature reclaiming what's left behind."
Development Log Update:
- Working on Final Events & fixing last bugs with Gameplay
- Items SPARKLE
- Ending scene in development - Next is Enemy AI, Trophies, and more.
Update coming soon (Feburary)
- Extras options like guests, timer mode? etc...
- New Lighting & Remodeled props for better detail and less lag
- Many Huge Quality Improvements and optimization
- Updated Enemy AI, Shotgun, Updated mechanics & more to come.
20 comments