
Game title changes to Solitary
Apocryphya changes to Solitary. The title was always a temporary placeholder i just used for the #dreamhackjam. Solitary represents better the nature and the theme of the game.
Next up
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
Some terrain blending/vegetation tests and the new UI Hud.
Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.
Systems, Story and re-defining Solitary
Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Prologue - From Greybox to Set Dressing
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
Testing the AI waters
Trying new interactions and mechanics, playing around with switches and buttons










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