
Game title changes to Solitary
Apocryphya changes to Solitary. The title was always a temporary placeholder i just used for the #dreamhackjam. Solitary represents better the nature and the theme of the game.
Next up
Trying new interactions and mechanics, playing around with switches and buttons
Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.
Some terrain blending/vegetation tests and the new UI Hud.
Sticks & Stones Testing random resource spawning
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
Prologue - From Greybox to Set Dressing
Testing the AI waters
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
I finished a short game that started as a small project for #advxjam. CONSTRUCT is an abstract sci-fi point-an-click with a dash of retro style. Try it!
Systems, Story and re-defining Solitary
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