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Кухня .
Kitchen.
Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine 💻
Делаю новый баннер для игры.
Раблю новы банэр для гульні.
I'm making a new banner for the game.
Игра находится в разработке!
The game is in development!
Всё
I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay.
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