Game
Motherland

2 months ago

"Looking into the Future" Section

A test version of the game will be released at the end of August. In this version, you will get to know the gameplay and graphics of the game better. You can send your opinion in the comments.




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Кухня .

Kitchen.

Огромная благодарность эти людям за развитие игры.

@KIBIBAS и @GamePlayGemes

Рубрика «Взгляд в будущее»

Пробная версия игры выйдет в конце августа. В этой версии вы лучше познакомитесь с игровым процессом и графикой игры.Вы можете высказать свое мнение в комментариях.

Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine 💻

Делаю новый баннер для игры.

Раблю новы банэр для гульні.

I'm making a new banner for the game.

It's been almost exactly a year since I canceled the last hn rtx. I like my progress Also by the way, I'm going on vacation for about a week. I'm completely shutting myself off from any art work, I need a break.

#progress #blender #ue4

Игра находится в разработке!

The game is in development!

Всё

I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay.