Making shallow water more easily recognizable (finally!). Two trials, second one will be kept (blue tildas) #roguelike #brogue #nethack #gamedev #indiedev
Next up
Completing the board
Not a mockup
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: new cards: spells and items
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
Juiced combat
Connecting levels: adding the world view 🗺️
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Pixel Card Wars: How gamedev proceeds (hand design)
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