Game
Into the Underdusk
11 years ago

Getting close! Added a menu and fixed bugs.


We’re getting pretty close to squashing all of the bugs. Then the “official” release will be upon us.

In this round of tweaking we have some more tweaking to specific difficult enemies. Save points were again adjusted a bit.

Added a menu for easily resizing the application, as well as fixed an issue where resizing wasn’t quite perfect. Should be pixel perfect and smooth as butter now.

There are currently two bugs that I’m not sure how to reproduce. In the first the story frame doesn’t do anything but scroll. No story at all. That’s a big problem.

In the second enemies eventually stopped firing projectiles altogether. I think this one may be squashed. Hopefully this all gets sorted out soon and I can work on the Ouya version of the game.

Please enjoy the most stable version of Into the Underdusk yet! As always thanks for playing.



0 comments

Loading...

Next up

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

Showing off player 2 😎

What do you think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl