Well… I’m sorry, but I’ll have to change the title, cut a level, and perhaps alter the plot, but besides that, the game’s going well. There will be a few changes between levels, a big change in the HP system, some new collectibles, and some visual differences here and there. Right now, the title will be “A Terry Video Game” until I can come up with something better.
…also, I’m tempted to delete this game’s page and reuse the 2D platform engine associated with this game for a totally different project.
…now, if only GM Studio supported the Switch… (If it did, we’d be playing Undertale on that thing.)
Sorry, I’m rambling. Don’t worry, though. The game’s moving along. So is Belgrad, too.
Next up
More BG layers, more garbage.
Maybe I should throw in a few towers of cars into the background.
Still shaping out that junkyard.
The sky is a dirty green, the background is a painful quilt of grayness to draw, and the ground is still made of fruitcake.
Just because it's inspired by Seven Force doesn't mean it's gonna be a bunch of robots. Instead, Mag-Nia's gonna make her own weapons.
These GFX are probably gonna be used for masks and reference. I have plans for a sawblade form later.
Updated HUD, HP system, and other collectibles! (including the bunnies)
Of course old-fashioned robots end up in the junkyard.
They aren't gonna be used in the convention level, so it's fitting here.
Also, the giant floating magnets and bulldozers don't discriminate. They harm all robots.
Ever since the first boss, I've had graphics for this bulldozer.
Junkyards have bulldozers, and all sorts of old robots.
So, I'm putting the bulldozer in the junkyard as a minor enemy, as well as unused GFX from the scrapped convention level.
Understood?
I'm feeling a bit more off than usual today.
Here, have some smaller weapons.
One part of me is telling me, "These weapons are way too big for Mag-Nia! Shrink 'em down to half-size!"
Meanwhile, another part of me is saying, "Wait, you can still use these for a more proper Seven Force-styled boss fight later on!"
Let's do both.
The First Two Bosses
If you don't know what a junkyard looks like, you could end up with a street paved with fruitcake, walls made of allegedly compressed garbage, and broken cars.
Real junkyards aren't as interesting as Toy Story 3 and The Brave Little Toaster like to show.
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