Game
A Day In The Life

6 years ago

Getting the last few bits and pieces ready for the demo. though Im considering keeping it back a week to get the mines in too.




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(Mines and menus preview build)

Available for testing now

Finally, you can sell the fruits/veg of your labour. :)

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.

Buttons jump scare test shot

Opinions on a new graphics style?

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Buttons ver 2- jumpscare Test