Next up
So on tap for today, I want to go over a few simple choice types for the fellow devs that need a refresher as they plan future VNs.
Used correctly, they can make people invest in your VN game more.
Read article for whole breakdown.
IMPORTANT GAME #UPDATE COMIN THROUGH!
May I present the FINAL stats of the Return to Eternity VN game!! My work has paid off in that the final size still sits pretty under a gigabyte, so the game should perform fine on browsers!
More details in article!!
Yep. FINALLY. Mark your calendars, fellow GJ citizens!
Let's see how presentable I can make this game build by then....
(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
The storyboard is technically made up of cutscenes, but a lot of shots were redrawn as CGs for the visual novel game.
This is NOT one of them, but describes a "canon event" for the game.
Read article for more of my usual rambling and subtle encouragement.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Letter to my people here....
That includes those follow me and/or the game and/or just lurking.
Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.
So at this point, I have less than 24 hours to get the game ready for release.
Those who follow me and/or this game, the following article is for you to read.
Early context?? We're not about that jazz, that's the full game's story to tell.
Anyways, all of the assets for the game are FINALLY done and imported into the game build!
(Details and further info in article, PLEASE READ)















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