3 years ago

God Rend Devlog time!

In this installment, we can finally attack and inflict damage now. Woohoo!




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#GameDev #GodRend

God Rend devlog time!

I upgraded the dinky console window to a not-so-dinky Forms window. Now we have *graphics*!

God Rend Devlog time!

Development moves in a forward direction. Look - we have a graphical display now!

God Rend Devlog GO!

It's going good. I'm still going through the prototype iterations, trying to get a workflow that's both intuitive and fast.

Today lesson has been: just as rules can turn a toy into a game, rules can turn a dream into a reality.

I finally got to building a tutorial for my platformer. IThis is a snapshot from it. I'm pleased with how the picture turned out.

I finally get to share Miracle with you all.

It's a fully-developed tabletop roleplaying game set in a fantastic world of fantasy and science. Go forth, and save a world that is still worth saving!

The three heroes for God Rend's upcoming demo. We have a support, an attacker, and a defender.

Hoping to upgrade the art sooner or later.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt