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I finally get to share Miracle with you all.
It's a fully-developed tabletop roleplaying game set in a fantastic world of fantasy and science. Go forth, and save a world that is still worth saving!
Next up
God Rend Devlog time!
Development moves in a forward direction. Look - we have a graphical display now!
God Rend Devlog time!
In this installment, we can finally attack and inflict damage now. Woohoo!
The three heroes for God Rend's upcoming demo. We have a support, an attacker, and a defender.
Hoping to upgrade the art sooner or later.
I finally got to building a tutorial for my platformer. IThis is a snapshot from it. I'm pleased with how the picture turned out.
God Rend Devlog GO!
It's going good. I'm still going through the prototype iterations, trying to get a workflow that's both intuitive and fast.
Today lesson has been: just as rules can turn a toy into a game, rules can turn a dream into a reality.
God Rend devlog time!
I upgraded the dinky console window to a not-so-dinky Forms window. Now we have *graphics*!
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
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