Game
FNaF World XL

2 years ago

Good news: game is back to a stable enough state to playtest

Bad news: Probably won't have the time to properly test all the changes, so I must call upon the playtesters that are still active on this site




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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Yeah, we're doing this.

Got a (mostly stable) demo ready for the occasion!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I might be having too much fun with this process...

That time of year again.