Next up
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
Finally, you can sell the fruits/veg of your labour. :)
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Test build of a day in the life available now. Were trying to collect bugs and feedback for the crop system in this one before we go adding more. Find us here: https://gamejolt.com/games/ADITL/430546
(Mines and menus preview build)
Available for testing now
Character customization: How and why bother? (expand)
Opinions on a new graphics style?










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