Next up
(Mines and menus preview build)
Available for testing now
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
Test build of a day in the life available now. Were trying to collect bugs and feedback for the crop system in this one before we go adding more. Find us here: https://gamejolt.com/games/ADITL/430546
https://gamejolt.com/games/boundshere/425250 Trick or treating everyone, we announced series of BoundShere comics!
Sooooo guys, we decide to tell BoundShere story more quickly that you expected, for understanding what about this game. https://youtu.be/77x80NmKPno
Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.
wHAT DO you think about this new theme for Boundshere :) https://gamejolt.com/games/boundshere/425250 https://youtu.be/pGAmPc1b94Q
A new shop theme https://soundcloud.com/eupho-precntes/shop-this-a-day-in-the-lif… someting will buy an epic carrot. Game: https://gamejolt.com/games/ADITL/430546 A relaxed, Pixel styled life sim in which the player is new to town and must establish themselves xd










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