Game
Immortal Chronicles - Alpha

6 years ago

Got more of the start screen back from the artist. Got more to it compared to the previous version.




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Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565

Mini Dev Blog 6 - Ambience VFX/SFX and Settings Menu Update. I started to add some VFX and some ambience SFX for parts of the game. The main thing left before finishing alpha one is the settings menu for controls, graphics, and audio.

Got some of our favorite grim reaper's animations in with the first set of conversations with him. Will be in the next game build. Video showing off his little idle animation.

#immortal_chronicles #metroidvania #devlog #pixelart #animation

Work in progress knight attack. We are aiming to get out first three monsters made so you got a variety of monster to fight in the demo.

We talked about other areas in patch notes, but haven't shown some of the art. This is just a little thrown together demo of some of the clock tower art. We don't want to share the actually rooms or we might spoil somethings. https://gamejolt.com/games/immortalchronicles/445565

Working on some level design prototyping for some of the underground areas. Wanted to just share some things I am testing. Mainly having waterfalls as a background element for the caverns.

We got our new throne for the save rooms in the works. Hope you guys enjoy sitting on your new demonic throne every time you need to save. We are making animations for the character sitting on the throne soon. Hope you guys enjoy the upcoming update.

Alright guys time for some art updates. Here is a couple animations for our first couple NPC. https://gamejolt.com/games/immortalchronicles/445565

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.

Started on the interior for the tavern. The tavern will be where you get quests and can gather information from NPC you made friends of. The tavern NPCs are just stock placeholder art for now and will be replaced later with more custom art.