Next up
Finally got the UI started in the game. Always felt it was the main thing missing in my project, but now it is finally starting to get done. With the UI started the game will feel like a real game now. https://gamejolt.com/games/immortalchronicles/445565
WIP for some decor art in the upcoming castle area for the project I am working on. We are adding some white marble backgrounds for the area for a better contrast. We will have the clock, globe, and chandelier animated. https://gamejolt.com/games/immortalchronicles/445565
In progress throne for our save rooms being made. Thank you to the projects artist for working so hard on Immortal Chronicles with me. https://gamejolt.com/games/immortalchronicles/445565
So working on the first set of monsters for the castle area. #screenshotsaturday. Hope you guys like the zombie. Still got a long ways to go before alpha 4 build for the game. Aiming to have new monsters and rooms by Friday. https://gamejolt.com/games/immortalchronicles/445565
Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.
Alright guys time for some art updates. Here is a couple animations for our first couple NPC. https://gamejolt.com/games/immortalchronicles/445565
Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565
For today's new art we got ourselves the low level boss door. It will end up animated with green fire in the eyes.
Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.
Just a little teaser of wip art for the upcoming library area. Going to have a new background made so the contrast looks better, but for now I am enjoying it. Do note will be uploading a gif within next couple days so you can see the animated objects.
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