Game
Immortal Chronicles - Alpha



5 years ago

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.




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While working on the first full Alpha build, I decided to start adding a little bit of NPC dialogue and other stuff to start making the game feel somewhat alive during the early alpha stages.

Immortal Chronicles - Shatter Fantasy project

Character Animation Showoff 1: Loki - Your castle friendly trickster.

Animations: Teleport leaving Idle 2 Freelance Artist in charge of Loki's concept art/animation - Max Creed.

#loki #immortal_chronicles

Got volumetric lighting working with my custom shaders. Will need to tweak some settings and working on the castle environment lighting now. Pictures are with and without the lighting enabled for the player and throne.

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

Started on the interior for the tavern. The tavern will be where you get quests and can gather information from NPC you made friends of. The tavern NPCs are just stock placeholder art for now and will be replaced later with more custom art.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Mini Dev Blog 6 - Ambience VFX/SFX and Settings Menu Update. I started to add some VFX and some ambience SFX for parts of the game. The main thing left before finishing alpha one is the settings menu for controls, graphics, and audio.

Working on some level design prototyping for some of the underground areas. Wanted to just share some things I am testing. Mainly having waterfalls as a background element for the caverns.

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

Started making a mini diagram to show each region and the connections between them. This way people will have a semi direction hint before the map system update comes out. There are more regions not shown. Note this doesn't include the fast travel system.