Game
Immortal Chronicles - Alpha



5 years ago

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.




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Working on some level design prototyping for some of the underground areas. Wanted to just share some things I am testing. Mainly having waterfalls as a background element for the caverns.

Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565

Just a little teaser of wip art for the upcoming library area. Going to have a new background made so the contrast looks better, but for now I am enjoying it. Do note will be uploading a gif within next couple days so you can see the animated objects.

LGBTQ+ Game Dev Icons:

Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”

He came out in the early 2000s and married his husband Robert in 2011.

Alright guys time for some art updates. Here is a couple animations for our first couple NPC. https://gamejolt.com/games/immortalchronicles/445565

animating my forever wip

Here is the death and spawn animations for the normal zombie.

Got volumetric lighting working with my custom shaders. Will need to tweak some settings and working on the castle environment lighting now. Pictures are with and without the lighting enabled for the player and throne.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.