Game
Outertale (Project Spacetime)
3 years ago

Got over half the Starton Undyne phone call variations done, actually still working on it but figured I'd make a post to confirm some progress, bascally I'd say that phone calls overall are now 10-15% done (might be more by later tonight)


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And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

To whomever it may concerneth

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

just kidding heres the real 2000 follower special

(he made it even better)

New devlog for PS!Outertale Expanded

Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!