Game
FNaF World XL

6 years ago

Got something a little bigger than a picture planned for FNaF World's 3rd Anniversary...




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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Version 1.2.0 is here!

Yeah, we're doing this.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.

The more things change, the more they stay the same.