Game
PalmRide
6 years ago

Great news, everyone! PalmRide finally got a Steam page after 5 months of development.

Here's the steam page:  https://store.steampowered.com/app/1415320/PalmRide/  Don't forget to wishlist the game.

#synthwave #outrun #driving #classic #retro #aesthetic #fastpaced #spped




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First of all, I want to apologize for my inactivity on this platform. That being said, I want to tell you that the game has been reskinned and a demo of the game will be available at Dev.Play.

#synthwave #retro #driving #classic

Added traffic lights, a feature no one requested but I thought would be cool.. so here there are... probably nobody is gonna wait for the light to turn green, but now you can, if you want. #outrun #synthwave #retrowave #retrogames #driving #retro

Implemented this shoot mechanic. Now, when there is a driver who annoys you, just shoot him and he's gone. This is perfect for when you're driving on the opposite side of the road (like in real life)

#outrun #retro #synthwave #retrogames #aesthetic

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think