okay but i actually jumped when i did a quick eevee render of my model to test before the final one and his face just popped up. fuck me man
Next up
Peekaboo!
Just stopping in with a quick devlog!
My development unit (my shiny new Oculus Quest 2) is on its way!
I've also begun to program and implement a lights system along with enemy encounters, such as this one here.
That's all for now! Ciao!
Breathing new life into a classic FNaF fangame with a VR remake!
One Night at Flumpty's 2 VR is now underway! The game will be available for Oculus devices and ported to the Vive and Index later.
Check it out! Or I'll have to rip you brand new face!
Fun Facts Regarding ONaF 2 VR and Myself.
The Mimic Day #FanArtFriday #SecretOfTheMimic
WHILE YOU WAIT FOR FLUMPTY'S 2 VR...
bears
Hey all! It's been a while!
Yep, I missed the original release date by a MILE.
But I think mid to late February is quite a realistic goal, considering I'm back to work on this.
Mid development hell will not kill this project, I gotta bite the bullet!
Upon testing out some stuff, I've determined how VR gameplay will work.
I had to move the vent buttons closer to the player because you will physically touch the buttons/switch to use them.
The first video of testing these mechanics will be up on SUNDAY.
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
No update yet today, I will work on this game a little later today. I got my headset and I've literally been playing VR all day to be honest. Can't tear myself away from it. I promise I'll get some work done, haha. Take care guys!
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