Next up
Upon testing out some stuff, I've determined how VR gameplay will work.
I had to move the vent buttons closer to the player because you will physically touch the buttons/switch to use them.
The first video of testing these mechanics will be up on SUNDAY.
Fun Facts Regarding ONaF 2 VR and Myself.
WHILE YOU WAIT FOR FLUMPTY'S 2 VR...
Peekaboo!
Just stopping in with a quick devlog!
My development unit (my shiny new Oculus Quest 2) is on its way!
I've also begun to program and implement a lights system along with enemy encounters, such as this one here.
That's all for now! Ciao!
Made a VR menu. Kinda cool, bit awkward with Flumpty just standing there. I'll probably add some sort of visual gag. But yeah, I thought it would be clever for the little side cursor to be an eyeball sprite.
Grunkfuss The Clown wants to play with you tonight. Sleep with one eye open.
Breathing new life into a classic FNaF fangame with a VR remake!
One Night at Flumpty's 2 VR is now underway! The game will be available for Oculus devices and ported to the Vive and Index later.
Check it out! Or I'll have to rip you brand new face!
No update yet today, I will work on this game a little later today. I got my headset and I've literally been playing VR all day to be honest. Can't tear myself away from it. I promise I'll get some work done, haha. Take care guys!
Bandana Dee the Dream Friend
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
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