Next up
Peekaboo!
Just stopping in with a quick devlog!
My development unit (my shiny new Oculus Quest 2) is on its way!
I've also begun to program and implement a lights system along with enemy encounters, such as this one here.
That's all for now! Ciao!
Grunkfuss The Clown wants to play with you tonight. Sleep with one eye open.
WHILE YOU WAIT FOR FLUMPTY'S 2 VR...
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
No update yet today, I will work on this game a little later today. I got my headset and I've literally been playing VR all day to be honest. Can't tear myself away from it. I promise I'll get some work done, haha. Take care guys!
10 years of Fangames ❤️
Fun Facts Regarding ONaF 2 VR and Myself.
Upon testing out some stuff, I've determined how VR gameplay will work.
I had to move the vent buttons closer to the player because you will physically touch the buttons/switch to use them.
The first video of testing these mechanics will be up on SUNDAY.
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
Hey all! It's been a while!
Yep, I missed the original release date by a MILE.
But I think mid to late February is quite a realistic goal, considering I'm back to work on this.
Mid development hell will not kill this project, I gotta bite the bullet!
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