
Next up
Ever wondered how testing process happens? Well, pretty much like that. Here is the test of a new thingy we plan to do for the race puzzles. (btw don't mind the broken tileset, the maps are still WIP)
Hey everyone, new lead developer here. What can I say? I was a fan of the original Starrune. Can't wait for it to be even better. We definitely have a lot ahead, so for now I'll share the new version of the final arena. Nell (or Nelle), out!
The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.
(It's late... Shouldn't you go home?)
Did anyone ask... For a challenge!? That's right, you'll be able to face new challenges with all kinds of rewards back in your old Deltarune Fighting Dojo! (Don't worry about the Rudinn, he's just filling in for the Puzzle Master for now)
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!
Hey everyone! Here's a teaser of one of the new additions: actual making fountain scene! (Anything on this screenshot is subject to change later though.)
It's been a while. We're still very far from being even halfway done, but here's a look at the new intro. Of course, in the future, it'll probably be much more cinematic, but we're not there yet, sadly.
https://gamejolt.com/games/shilka/1049542
Started working on another "Small standalone fangame that maybe appears within Starrune as bonus content which semi-expands the world as it is a game in game."
This time a remake of an obscure SEGA text adventure spinoff, what fun!
Remember how I showed the fountain creation teaser picture yesterday? Well, here's a video of it! (Again, anything here is subject to change in the future.)











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