Next up
Happy to announce that the Castle Town is getting a full rework right now! It'll be just like you know it in chapter 4 (of course, with a few changes and additions)! And obviously, it will include "Castle Funk" soundtrack if certain conditions are met.
The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.
Guess what? It's a preview of a new enemy! For now came up with the name "Squid". Though it is likely to chenge in the future (just like about anything). It even comes with a new cinematic ACT! (that is shown on the video) Hope you like it!
Ever missed placing recruits in your Cafe? Well, miss no more! Discover new dialogue at the cafe by interacting with every new recruit of the game, as well as all the old ones.
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!
https://gamejolt.com/games/shilka/1049542
Started working on another "Small standalone fangame that maybe appears within Starrune as bonus content which semi-expands the world as it is a game in game."
This time a remake of an obscure SEGA text adventure spinoff, what fun!
Hey everyone! Here's a teaser of one of the new additions: actual making fountain scene! (Anything on this screenshot is subject to change later though.)
It's been a while. We're still very far from being even halfway done, but here's a look at the new intro. Of course, in the future, it'll probably be much more cinematic, but we're not there yet, sadly.
Currently rewriting an important cutscene. Why do you think Susie is so mad? Leave your guesses!
(It's late... Shouldn't you go home?)











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