Next up
Guys, maybe this Friday I'll release a version of the game for you to test (Maybe). One more thing, I added some maps, most of the maps are in testing.
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
Added Chapter 0 Loading Screen - Prologue
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
Just Testing.
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV
Guys, now you can change the game menu background. Here are the images of the backgrounds available in the game until its release; I may add more images before then. This first image is from one of my games that I haven't shown yet (it's the game menu).
Short Demo of Survival Mode










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