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Post-processing has been added to the game to provide a more beautiful and immersive visual experience. For players seeking better performance, this option can be disabled in the graphics settings.
Guys, I'm testing a new character customization system. The color customization isn't perfect, but it's the best I could do. I also need to synchronize the players' colors, but the colors are working.
Small Cutscene after Starting Chapter 1.
Guys, I made a language system; you can switch between English and Portuguese, and it's all working already. I'll be adding Spanish soon.
Just a spoiler for one of the final things in Chapter 0.
Guys, I'm testing the Third-Person Mode system and also an Emote system in the game, everything is working perfectly, as you can see in the video.
Guys, I'm going to start exporting these characters to the game, and yes, these characters are from another game of mine.
Guys, I added the two menu tracks from another game of mine, Fear Frequency, from the main menu of the Collect/Survival mode and from the game's campaign, and I also changed the name of the default menu music by adding (Default) in front of it.
I made a change to the loading screen for chapter 1












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