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Just Testing.
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
One day in teletubbies land
New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
Testing the power of the player's fear after the monster detects them. The power will work as follows: after the monster spots the player, the PLAYER will receive a 5-second speed boost; however, energy consumption will be higher during those 5 seconds.
Guys, could you help me choose a name for this Desert map? I'm out of ideas.
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.










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