Next up
Guys, I added several new monsters to the game: TinkyWinky, Dipsy, LaaLaaPhase1, LaaLaaST2PhaseRemake, PoPhase1, TinkyWinkyOld, CombatRobot, White Scythe, Scythe TubbyOld, Scythe Tubby New, Pills, Caplet, Tubby Guardian, NewBornST2, NewBornST2REMAKE.
A brief demonstration of the game menu, multiplayer options, and game modes. This is not the final version; there are many things I need to fix.
A Slendytubbies horror game
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
I made a slight change to the flashlight beam color, switching from a yellowish hue to white.
Testing the player health system and the health bar/percentage.
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
Short Demo of Survival Mode
Hello everyone, I'm creating a Slendytubbies multiplayer FPS game with several game modes (Team Deathmatch and Deathmatch). The game is still in development; I started today. Here are some images of the game.
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink











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