Game
Slendytubbies: Fear Frequency

5 months ago

Just Testing.




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Guys, I'm testing the Room system. When someone creates a room, their room will appear. I just have to solve the problem of joining the room, which is proving difficult. But I'll let you know when it's ready.

Guys, I added the two menu tracks from another game of mine, Fear Frequency, from the main menu of the Collect/Survival mode and from the game's campaign, and I also changed the name of the default menu music by adding (Default) in front of it.

Testing the Room Lists.

I'm Just Testing... Uhmm Maybe?

Short Demo of Survival Mode

New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.

Testing the Hat Purchase and Custard Counter system. And I'm going to add more hats to the game, and for now I'm testing them.

Guys, I'm testing the Third-Person Mode system and also an Emote system in the game, everything is working perfectly, as you can see in the video.

Post-processing has been added to the game to provide a more beautiful and immersive visual experience. For players seeking better performance, this option can be disabled in the graphics settings.

Current languages ​​added, the next one will be French.