Game
Slendytubbies: Fear Frequency

9 months ago

Just Testing.




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small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink

New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.

Testing a new blocking system against monster attacks: holding down the right mouse button will block the monster's attack and render it unconscious for 3 seconds. It's still in the testing phase and needs improvement and some features added.

This place... seems strange to me.

New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV

Testing realistic camera and player flashlight movements.

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.

chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.

New volumetric fog to illuminate the Teletubbies' house.

Testing the final version of Realistic Player, with camera movement, flashlight movement, and camera animations while running and walking.