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Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Don't let HIM out...
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
Hey guys, I have re-rendered ALL of the existing cameras, and I thought i'd show you guys my favorite camera because of the re-render (Old Vs New):
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
Detention for you...
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Huzzah, a screenshot!
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
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