Game
HexLands

1 year ago

Happy #screenshotsaturday

A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)

Check out the bottom right corner. What do you think they are for? :)

https://store.steampowered.com/news/app/2244650/view/6445266637324724322




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Here are some cards from #HexLands with the new design!

What do you think? :)

If you like what you see, wishlist my #roguelike #citybuilder #strategy #indiegame at https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers! <3

#IndieGameDev #unity3d #madewithunity #Unity #gamedev

Here's a quick screenshot from my roguelike, card based, strategy game!

HexLand's Steam page is arriving soon, stay tuned! :)

The silly settlers still think that pine trees are a good idea for these new, hot islands...

I've just added some early screenshots about the new biomes to HexLand's page!

What do you think? :) Cheers

Watch the latest devlog here: https://www.youtube.com/watch?v=qD7lpiHdLLM

@ColesyGaming is a Jolter to Watch! They post great gaming videos! Follow them before the quest ends on September 24 and you'll get Coins!

Here's the new main menu of my roguelike city builder, HexLands! :) What do you think?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

After months of closed and semi-open playtesting, finally now everyone can test the alpha of my roguelike city builder, called HexLands!

Download it here, feedback is appreciated! :) https://gamejolt.com/games/hexlands/748248

Here's the new capsule art of HexLands, my roguelike city builder! :) Which one's better? And which one fits the game better? Let me know! :) Oh, and feel free to wishlist it on Steam! https://store.steampowered.com/app/2244650/HexLands/?utm_source=…

Cheers!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

What do you think of the new card type color coding?

Trying to simplify what card can be placed where/on what.