Game
FNaF World XL

3 years ago

Haven't had any good time (or good health) to prep anything neat for the occasion, so have this instead.


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It's been a long time coming...

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

The more things change, the more they stay the same.

How about we change things up?

First signs of danger.

New look, new direction.

That time of year again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.