Next up
That time of year again.
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
New project is having a fun, early outing.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
New look, new direction.
Suppose it's rude to come back doing polls without showing some sort of progress for it.
















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