Game
FNaF World XL

3 years ago

Haven't had any good time (or good health) to prep anything neat for the occasion, so have this instead.


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The more things change, the more they stay the same.

Figured it out.

I might be having too much fun with this process...

First signs of danger.

New project is having a fun, early outing.

That time of year again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was about time that some of these skills got a little extra kick.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!