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33
2 months ago

Use headphones

Now my engine makes it easier to use audio. The audio player is similar in functionality to the one used by Minecraft. It is possible to use the Doppler effect

Music from the video: C418 - Chirp




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I'm developing a Space Invaders clone to test my engine - Added a VERY optimized collision system

- Added a pixel font to the game

- The player's score is now displayed on the screen

- Updated the main menu (test version)

1) #spawnday 2) I have 21 lvl (Nobody guessed )

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Start of developing the Space Invaders sample game.

I already wrote the initialization of the game, and created several empty scenes. The screenshot shows the scene of the game loading. And I have drawn a temporary image for this scene

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Now the invaders can move too. After each step they change texture, like in the original game

Space Invaders. Test of game scene

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Added bunkers that protect the player from bullets