
🏴☠️Hello everyone! After a successfull early version test period, I'm here to thank you all that spend time to play and give me feedback! You're awesome! Now lets go to the next phase!
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Next up
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!
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You can't leave Sharkdwell without taking some goods to trade out there! 🐚
• Algae Soup part of seafolk balanced diet. • Musical Conchs you can listen to. • Mechanical Legs used by sharks to walk on land.
Which one of these would you stock up on first? 🐟
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Gig Crawler is part of the Steam Debut Festival!
Come wishlist us!
https://store.steampowered.com/app/3563000?utm_source=GameJolt&u… #steam #debutfestival #gamedev #indiedev #wishlist
Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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