Hello everyone, check it our first dev log! In this one I talk a little about our procedural level generation :)
https://badepic1.itch.io/the-mercenary-path/devlog/512845/text-dev-log-1-procedural-level-generation
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Next up
Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine
Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔
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