Hello everyone, check it our first dev log! In this one I talk a little about our procedural level generation :)
https://badepic1.itch.io/the-mercenary-path/devlog/512845/text-dev-log-1-procedural-level-generation
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Next up
Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!
This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath
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