Hello everyone, check it our first dev log! In this one I talk a little about our procedural level generation :)
https://badepic1.itch.io/the-mercenary-path/devlog/512845/text-dev-log-1-procedural-level-generation
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Next up
Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!
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Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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@pm-studios
is a Jolter to Watch who is doin' their part to publish awesome games and keep physical gaming alive! Their new game Bandit Trap launches on April 30! Complete the quest before it ends on May 5 and you'll get Coins!
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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Gods, Death & Reapers is an innovative ExtrAction RPG set in an afterlife where mythology is real and the gods are dead. Fight through PvPvE, Story Mode, or Co-Op PvE to claim loot & bring balance to the realms.
Join the playtest: https://playtest.wolcenstudio.com
Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔
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