
Hello everyone! Happy Wednesday! For today's update, the first items for our loot system, recovery and bonus items πππ Enjoy!
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Next up
Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? π€
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Hello hello everyone! For this #screenshotsaturday enemies AI π€
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Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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FUNDRAISER LIVESTREAM #SaveJim
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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Shop CrushΒ is aΒ hybridΒ visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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